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Bruce's Fourth Turn
Bruce moves Jack on to the Shoreline Location that he knows is the "Fuselage" — a Campsite — and turns it over. He first follows the instructions and draws a Fate Card: it's another piece of Equipment, the "Crutches." Bruce leaves the Equipment on the Location for now. Bruce then draws the top Character Card off the Character Deck, and sees that it is Claire. Bruce announces that he wants Jack to attempt to lead Claire. He rolls a die — a 2 — and adds it to Jack's Power (4), along with the +1 for Mr. Eko's Stick, for a total of 7. John then rolls for Claire — a 3, which adds up to 4 for Claire. Jack has won — Bruce takes the Claire Character Card and places it in front of him, below Jack. Bruce is now ready for Step 4 — Transfer Equipment.

Step 4: Transfer Equipment After all Characters have moved (Step 1), all Engagements resolved (Step 2), and any attempts to lead a Neutral Character completed (Step 3), you may transfer Equipment among Characters at the same Location. If you exceed the limit of how many pieces of Equipment a Character can carry, be sure to leave any extras on that Location for others to pick up.
Bruce passes Mr. Eko's Stick to Claire, placing the Equipment Card on Claire's Character Card, and then picks up the Crutches, placing it on Jack's Character Card. Bruce ends his turn.



John's Fourth Turn
John moves Locke back to the Shoreline for his 4th turn, and lands on the "Beach" — another Campsite. John first draws a Fate Card, and it's an Event: "We're Good People." John decides to hold on to this. He then draws the top card off the Character Deck, and reveals it's Sun. John rolls a die — it's a 6. Melissa rolls for Sun, but it's a foregone conclusion. John takes Sun's Character Card and places it in front of him, below Locke, and ends his turn.











Melissa's Fourth Turn
Kate is trapped for her second round, so Melissa can only move the injured Hurley. Melissa moves Hurley to the Mountain Peak, in the hopes of getting close to Jack. Melissa draws "False Hope" — an Event card. She puts it in her hand, and looks at a face-down adjacent tile — the "Medical Tent." Melissa replaces the tile and ends her turn.

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